- USDT(TRC-20)
- $2,700.0
Intrusive thoughts are impossible to live with. Cloying, claustrophobic, incessant, inescapable. Radio chatter from a distant room you canāt turn off at best, some hot, odorous wet breath in your ear at worst. They might have your voice, but theyāre not your words, not really. Theyāre unfiltered, almost primal, a communion with bits of yourself you might never know ā or have wanted to know ā existed. This is where Hellblade 2 gets it right, because the intrusive thoughts are agonizing.
But theyāre supposed to be. Thatās the point. Xboxās very adult and very serious series has, within two games, made itself totemic of two things; portraying mental health, and looking good whilst doing it. As far as these two very separate vocations go, Hellblade 2 nails it. At first, I was so aggrieved by the chattering voices (realised in binaural sound so it sounds like theyāre planted somewhere in your bastard skull) that I searched the vast suite of accessibility options to see if I could turn them off.
But thatās the point, isnāt it? These spectres dug into Senuaās conscience like a pair of blood-hungry ticks are never going away. Theyāre going to offer commentary on everything you do, all the time. āYouāre not good enough to solve this puzzleā. āGod, this level goes on a bit, ey?ā āHell yeah, youāre smashing this combat encounter!ā āOh no, the boss is absolutely destroying you!ā
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